4.23.2010

What am I playing? Zombie Driver

Oh, Zombies. Is there any situation you’re not good for?

Zombie Driver is an overhead drivearound, shoot-em-up game for the PC. Imagine the original Grand Theft Auto with 3d graphics and gore combined with Crazy Taxi and Night of the Living Dead.

Final verdict first? It’s a 10 dollar game, which sounds cheap, but not worth it. I picked it up at a promotional rate of 2.50 back when Steam was having their crazy sales in December.

The game is pretty for what it is – there is even some nice limb physics as zombies are mown down. There’s a nice progression of vehicles and a selection of weapons to choose from for taking out zombies. There’s some challenge in completing some of the secondary objectives.

However, the camera is just not all that great. It’s essentially a guess on how you actually get to your objectives. There’s no overhead map to help you or even any kind of gps system to show you good routes to take.

The combat is cool in theory, but only theory. In order to pick people up you need to kill all the zombies in a certain radius around the building they’re in. Sadly the combat boils down to accelerating through the crowd of zombies, then deciding if you’re just going to back through the crowd again or turn around to get up more speed. No real sense of skill adding to the possibilities.

17 missions gives the game some legs, but the ending is pretty throwaway. No conclusion to the ‘story’ and you forgot how horrid the opening art of the game was because you don’t see it again until the end. What I was really looking forward to was going back to the earlier missions with my souped up cars and seeing how much better I could do at them, but beating the game RESETS ALL OF YOUR PROGRESS. Failure..

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